It helps reduce memory usage in 64-bit iOS architectures as it occupies a lot of space when opting for 64-bit architecture. In this release, the stability of the camera plugin for iOS has been improved by fixing a few edge case crashes.įinally, a new feature for iOS “compressed pointers” has also been introduced. It is provided by one of Flutter’s contributors and is automatically provided to your app without doing any specific action. One of the enhancements is the smooth keyboard transitions in iOS. Updates for iOSįlutter has also added some enhancements and features for iOS. Interestingly, overall build time for a flutter app has been reduced to 10% according to their benchmark. This release also includes faster implementations of type flow analysis. Moreover, flutter will likely expand this optimization to cover more cases as it continues to develop the picture recording format. Even in the worst case, frame raster times in benchmarks fell to under a third of their previous value. For example, one common case of opacity layers is now implemented much more efficiently. Now in the 2.10 release, Flutter has started building optimizations with it. Previously in Flutter 2.8, there was flutter’s own internal picture recording format. This change has reduced 90th and 99th percentile rasterization times on a few benchmarks by an order of magnitude, and reduced GPU utilization on these benchmarks from more than 90% to less than 10%. It enabled partial repaints for a single dirty region on iOS/Metal. One of the Flutter community suggested this. This update has enhanced performance as this release of Flutter includes initial support for dirty region management. This release includes large improvements for text handling, keyboard handling, and keyboard shortcuts, as well as new integrations directly into Windows. In preparation for Flutter for Windows, Google has been working with third-party developers to ready a full ecosystem of plugins for the Windows apps. It means it’s fully ready for developers to use for developing apps used by the masses. With the release of Flutter 2.10, the toolkit’s support for making apps for Windows is now considered “stable”. Additionally, it works with existing Windows methods for internationalization, such as input method editors. Windows and Flutter connect through an embedding layer that hosts the Flutter engine and is responsible for translating and dispatching Windows messages.įlutter coordinates with Windows to paint your UI to the screen and handles events like window resizing and DPI changes. Just as with Flutter’s support for Android and iOS, the Windows implementation of Flutter combines a Dart framework and C++ engine. What’s Special in Flutter 2.10? Flutter and Windowsįlutter laid the ambition years ago to extend from mobile apps on iOS and Android to other platforms like desktop and web apps. This update mainly benefitted Windows app developers, but iOS and Android developers can also leverage this update. Although it is not a major update, it came with a few interesting additions. On 03 February 2022, Flutter released its latest version 2.10. It is a high-performance, more productive framework that shortens the inner loop for developers and enables one codebase to target multiple platforms and form factors. It gathers the mobile, web, desktop, and embedded developers into a single toolkit: letting developers focus firstly on what they want to build rather than targeting a specific platform. It has several new features and improvements (especially for Windows app developers) which refine the development process to be more reliable and effective in every possible way.įlutter always strives to serve the developers what they need. Flutter came up with the release of its new version called Flutter 2.10. In all the development contests, newer and advanced frameworks are being launched to enhance the development process and help developers create effective mobile, desktop, and web apps.
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